After few years using of Thea Render and recently Octane Render ( for Blender of course ) I am back with Cycles renderer cause Blender with Cycles makes cosy united environment for 3D modelling and rendering. And the Cycles quality has been improved a lot since last few years.
This is my first approach to Cycles rendering after these few years. But this time I use Filmic Log Encoding colour management and PBR Shaders provided by BlenderBrit ( & BlenderGuru ) in most of the materials.
This is quite simple scene when I test lighting, that is very important for interior rendering ( no portals, thin glass instead glass in widows, and area lights in window holes ). All that gave me very nice result that I decided to share with you.
Post production made in Affinity Photo.
Cycles rendering time: 1h 51min with GTX1080+GTX-TITAN(7xx)